You next are asked to specify a station for general care, an enhancement for the animal’s amusement, or an interaction point for visitors. Then you must indicate whether you want to deal with animals or with the structure itself. You’ll have to access the top level of a menu tree to bring up options for a given exhibit, for example. ![]() It’s difficult to even figure out how to get a game going with friends-who can play online in your zoo if you invite them from the correct screen-and far too much of the core experience amounts to menu diving while you ignore the pretty visuals. The game’s bigger issue, however, is poorly planned navigation.
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